G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UGameInstance Member List
This is the complete list of members for
UGameInstance
, including all inherited members.
AddLocalPlayer
(ULocalPlayer NewPlayer, FPlatformUserId UserId)
UGameInstance
AddToRoot
()
UObject
Class
UObject
CopyScriptPropertiesFrom
(const UObject OtherObject)
UObject
CreateInitialPlayer
(FString &OutError)
UGameInstance
CreateLocalPlayer
(int ControllerId, FString &OutError, bool bSpawnPlayerController)
UGameInstance
CreateLocalPlayer
(FPlatformUserId UserId, FString &OutError, bool bSpawnPlayerController)
UGameInstance
FindLocalPlayerFromControllerId
(int ControllerId) const
UGameInstance
FindLocalPlayerFromUniqueNetId
(FUniqueNetIdRepl UniqueNetId) const
UGameInstance
FirstGamePlayer
UGameInstance
GetClass
() const
UObject
GetFirstGamePlayer
() const
UGameInstance
GetFirstLocalPlayerController
(const UWorld World=nullptr) const
UGameInstance
GetFullName
(const UObject StopOuter=nullptr) const
UObject
GetIsRooted
() const
UObject
GetLocalPlayerByIndex
(int Index) const
UGameInstance
GetName
() const
UObject
GetNumLocalPlayers
() const
UGameInstance
GetOuter
() const
UObject
GetOutermost
() const
UObject
GetPackage
() const
UObject
GetPathName
(const UObject StopOuter=nullptr) const
UObject
GetTypedOuter
(TSubclassOf< UObject > Target) const
UObject
GetWorld
() const
UObject
HandleNetworkError
(ENetworkFailure FailureType, bool bIsServer)
UGameInstance
HandleTravelError
(ETravelFailure FailureType)
UGameInstance
Init
()
UGameInstance
IsA
(const UClass Class) const
UObject
IsRooted
UObject
IsSupportedForNetworking
() const
UObject
IsTransient
() const
UObject
LoadConfig
()
UObject
MarkPackageDirty
() const
UObject
Modify
(bool bAlwaysMarkDirty=true)
UObject
Name
UObject
NumLocalPlayers
UGameInstance
OnInputDeviceConnectionChange
UGameInstance
OnPawnControllerChangedDelegates
UGameInstance
OnUserInputDevicePairingChange
UGameInstance
opCast
(?&Address) const
UObject
Outer
UObject
Outermost
UObject
Package
UObject
ReloadConfig
()
UObject
RemoveFromRoot
()
UObject
RemoveLocalPlayer
(ULocalPlayer ExistingPlayer)
UGameInstance
SaveConfig
()
UObject
SetTransactional
(bool bTransactional)
UObject
Shutdown
()
UGameInstance
StaticClass
()
UGameInstance
static
ToString
() const
UObject
World
UObject
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1.16.1