G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
UFreepointManagerConfig Member List

This is the complete list of members for UFreepointManagerConfig, including all inherited members.

AddAcceptedCharacterOnFreepoint(FGameplayTag tag)UFreepointManagerConfig
AddCharacterUniqueNameRestrictionOnFreepoint(FName uniqueName)UFreepointManagerConfig
AddFreepoint(FName name, FRotator rotator, FVector position)UFreepointManagerConfig
AddNavAreaOnFreepoint(TSubclassOf< UNavArea > NavArea)UFreepointManagerConfig
AddTagListOnFreepoint(TSubclassOf< UFreepointActionTagList > tagList)UFreepointManagerConfig
AddTagOnFreepoint(FGameplayTag tag)UFreepointManagerConfig
AddTimeRangeOnFreepoint(TSubclassOf< UTimeRange > timeRange)UFreepointManagerConfig
AddToRoot()UObject
AddWeatherConditionOnFreepoint(TSubclassOf< UWeatherCondition > weatherCondition)UFreepointManagerConfig
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
GetClass() constUObject
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetRegisteredFreepoints() constUFreepointManagerConfig
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
InteractionSpotSourceFilesUFreepointManagerConfig
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
RegisteredFreepointsUFreepointManagerConfig
ReloadConfig()UObject
RemoveFromRoot()UObject
SaveConfig()UObject
SetAllowAnyOrientationWhenUsingFreepoint()UFreepointManagerConfig
SetCanChainActionOnFreepoint()UFreepointManagerConfig
SetCooldownOnFreepoint(float32 cooldown)UFreepointManagerConfig
SetEntryDirection(EInteractionSpotEntryDirection EntryDirection)UFreepointManagerConfig
SetLevel(FName level)UFreepointManagerConfig
SetPriority(float32 Priority)UFreepointManagerConfig
SetRadius(float32 Radius)UFreepointManagerConfig
SetTransactional(bool bTransactional)UObject
StaticClass()UFreepointManagerConfigstatic
ToString() constUObject
WorldUObject