G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UDodgesData Member List

This is the complete list of members for UDodgesData, including all inherited members.

AddToRoot()UObject
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
GetClass() constUObject
GetDodgeData(FGameplayTag Orientation, FGameplayTag Direction, FGameplayTag Pose) constUDodgesData
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetRoll() constUDodgesData
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
m_DodgesUDodgesData
m_RollUDodgesData
m_RollConfigUDodgesData
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
ReloadConfig()UObject
RemoveFromRoot()UObject
RollUDodgesData
SaveConfig()UObject
SetTransactional(bool bTransactional)UObject
StaticClass()UDodgesDatastatic
ToString() constUObject
WorldUObject