This is the complete list of members for UCharacterDefinition, including all inherited members.
| AddToInventory(TSubclassOf< UItemDefinition > Item, int Amount=1, EInventoryTypes InventoryType=EInventoryTypes ::MainContainer) | UInventoryDefinition | |
| AddToInventoryWithPayload(TSubclassOf< UItemDefinition > Item, FItemPayload Payload, int Amount=1, EInventoryTypes InventoryType=EInventoryTypes ::MainContainer) | UInventoryDefinition | |
| AddToRoot() | UObject | |
| bHideHealthBar | UCharacterDefinition | |
| bPersistent | UCharacterDefinition | |
| Class | UObject | |
| CopyScriptPropertiesFrom(const UObject OtherObject) | UObject | |
| CreateInventory(EInventoryTypes InventoryType, FGameplayTagContainer ItemCategories, int Capacity=- 1, bool IsInfinite=false) | UInventoryDefinition | |
| GetClass() const | UObject | |
| GetFullName(const UObject StopOuter=nullptr) const | UObject | |
| GetHealthBarAttachToSocket() const | UCharacterDefinition | |
| GetInitialAttributes() const | UCharacterDefinition | |
| GetInitialValues() const | UCharacterDefinition | |
| GetIsRooted() const | UObject | |
| GetName() const | UObject | |
| GetNameAsString() const | UGothicObjectDefinition | |
| GetOuter() const | UObject | |
| GetOutermost() const | UObject | |
| GetPackage() const | UObject | |
| GetPathName(const UObject StopOuter=nullptr) const | UObject | |
| GetTypedOuter(TSubclassOf< UObject > Target) const | UObject | |
| GetVisualEffectConfig(FGameplayTag DebuffEffectTag) const | UCharacterDefinition | |
| GetWorld() const | UObject | |
| HealthBarAttachToSocket | UCharacterDefinition | |
| InitialAttributes | UCharacterDefinition | |
| InitialValues | UCharacterDefinition | |
| IsA(const UClass Class) const | UObject | |
| IsPersistent() const | UCharacterDefinition | |
| IsRooted | UObject | |
| IsSupportedForNetworking() const | UObject | |
| IsTransient() const | UObject | |
| LoadConfig() | UObject | |
| m_AbilitiesEffect | UCharacterDefinition | |
| m_AIAbility | UCharacterDefinition | |
| m_Blood | UCharacterDefinition | |
| m_CameraConfig | UCharacterDefinition | |
| m_CanAttack | UCharacterDefinition | |
| m_CharacterPreset | UCharacterDefinition | |
| m_CharacterSizeGroup | UCharacterDefinition | |
| m_CharacterType | UCharacterDefinition | |
| m_CharacterVisualsDefinition | UCharacterDefinition | |
| m_CueData | UCharacterDefinition | |
| m_Description | UGothicObjectDefinition | |
| m_HealthBarAttachToSocket | UCharacterDefinition | |
| m_HitSpaceParams | UCharacterDefinition | |
| m_Icon | UGothicObjectDefinition | |
| m_InitialAttributes | UCharacterDefinition | |
| m_InitialGuildEffect | UCharacterDefinition | |
| m_InitialValues | UCharacterDefinition | |
| m_InitialValuesForDifficulties | UCharacterDefinition | |
| m_InitialValuesForTags | UCharacterDefinition | |
| m_Inventory | UInventoryDefinition | |
| m_InventoryPreset | UCharacterDefinition | |
| m_KnownRecipes | UCharacterDefinition | |
| m_LightType | UCharacterDefinition | |
| m_Mood | UCharacterDefinition | |
| m_Name | UGothicObjectDefinition | |
| m_OnParriedDamageMultiplier | UCharacterDefinition | |
| m_OnPlayerEffect | UCharacterDefinition | |
| m_PerceptionSettings | UCharacterDefinition | |
| m_Personality | UCharacterDefinition | |
| m_PickpocketTargetCharacterModifierSettings | UCharacterDefinition | |
| m_PouchActorClass | UCharacterDefinition | |
| m_Skills | UCharacterDefinition | |
| m_Species | UCharacterDefinition | |
| m_SuperArmorParams | UCharacterDefinition | |
| m_UniqueName | UGothicObjectDefinition | |
| m_VoiceLinesOf | UCharacterDefinition | |
| MarkPackageDirty() const | UObject | |
| Modify(bool bAlwaysMarkDirty=true) | UObject | |
| Name | UObject | |
| NameAsString | UGothicObjectDefinition | |
| opCast(?&Address) const | UObject | |
| Outer | UObject | |
| Outermost | UObject | |
| Package | UObject | |
| ReloadConfig() | UObject | |
| RemoveFromRoot() | UObject | |
| SaveConfig() | UObject | |
| SetAttributeValue(FString attributePath, float32 value, TSubclassOf< UDifficultySettings > difficulty=nullptr) | UCharacterDefinition | |
| SetAttributeValueForTag(FString attributePath, float32 value, FGameplayTag gameplayTag, TSubclassOf< UDifficultySettings > difficulty=nullptr) | UCharacterDefinition | |
| SetTransactional(bool bTransactional) | UObject | |
| StaticClass() | UCharacterDefinition | static |
| ToString() const | UObject | |
| World | UObject | |