G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UBTService_BlueprintBase Member List

This is the complete list of members for UBTService_BlueprintBase, including all inherited members.

Activation(AActor OwnerActor)UBTService_BlueprintBase
ActivationAI(AAIController OwnerController, APawn ControlledPawn)UBTService_BlueprintBase
AddToRoot()UObject
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
CustomDescriptionUBTService_BlueprintBase
Deactivation(AActor OwnerActor)UBTService_BlueprintBase
DeactivationAI(AAIController OwnerController, APawn ControlledPawn)UBTService_BlueprintBase
GetClass() constUObject
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
IntervalUBTService
IsA(const UClass Class) constUObject
IsRootedUObject
IsServiceActive() constUBTService_BlueprintBase
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
NodeNameUBTNode
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
RandomDeviationUBTService
ReloadConfig()UObject
RemoveFromRoot()UObject
SaveConfig()UObject
SearchStart(AActor OwnerActor)UBTService_BlueprintBase
SearchStartAI(AAIController OwnerController, APawn ControlledPawn)UBTService_BlueprintBase
SetbCallTickOnSearchStart(bool Value)UBTService
SetbRestartTimerOnEachActivation(bool Value)UBTService
SetbShowEventDetails(bool Value)UBTService_BlueprintBase
SetbShowPropertyDetails(bool Value)UBTService_BlueprintBase
SetTransactional(bool bTransactional)UObject
StaticClass()UBTService_BlueprintBasestatic
Tick(AActor OwnerActor, float32 DeltaSeconds)UBTService_BlueprintBase
TickAI(AAIController OwnerController, APawn ControlledPawn, float32 DeltaSeconds)UBTService_BlueprintBase
ToString() constUObject
WorldUObject