G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UAudioEnvironmentRegionTrait Member List

This is the complete list of members for UAudioEnvironmentRegionTrait, including all inherited members.

AddToRoot()UObject
AudioEnvironmentTagUAudioEnvironmentRegionTrait
bAllowSpatiallyLoadedURegionTrait
bHandleNonPlayerCharactersURegionTrait
bHandlePlayerCharactersURegionTrait
bRequireLocalPlayerURegionTrait
bServerOnlyURegionTrait
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
FindAudioEnvironmentTagAtLocation(FVector Location)UAudioEnvironmentRegionTraitstatic
GetClass() constUObject
GetDistanceToCollisionFromPoint(FVector Point) constURegionTrait
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
HandleCharacterEnteringRegion(AGothicCharacterState CharacterState)URegionTrait
HandleCharacterLeavingRegion(AGothicCharacterState CharacterState)URegionTrait
HandleHandleOwnerEndPlay()URegionTrait
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
MaxWeatherIntensityUAudioEnvironmentRegionTrait
MinWeatherIntensityUAudioEnvironmentRegionTrait
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
PriorityUAudioEnvironmentRegionTrait
ReloadConfig()UObject
RemoveFromRoot()UObject
SaveConfig()UObject
SetTransactional(bool bTransactional)UObject
ShouldHandleCharacter(const AGothicCharacterState CharacterState) constURegionTrait
StaticClass()UAudioEnvironmentRegionTraitstatic
ThunderIntensityUAudioEnvironmentRegionTrait
ToString() constUObject
WorldUObject