G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UAreaTagRegionTrait Member List

This is the complete list of members for UAreaTagRegionTrait, including all inherited members.

AddToRoot()UObject
AreaNameUAreaTagRegionTrait
bAllowSpatiallyLoadedURegionTrait
bHandleNonPlayerCharactersURegionTrait
bHandlePlayerCharactersURegionTrait
bRequireLocalPlayerURegionTrait
bServerOnlyURegionTrait
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
FindAllAreasAtLocation(FVector Location)UAreaTagRegionTraitstatic
FindAllAreaTagsAtLocation(FVector Location)UAreaTagRegionTraitstatic
FindAreaAtLocation(FVector Location)UAreaTagRegionTraitstatic
FindAreaTagAtLocation(FVector Location)UAreaTagRegionTraitstatic
GetClass() constUObject
GetDistanceToCollisionFromPoint(FVector Point) constURegionTrait
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
HandleCharacterEnteringRegion(AGothicCharacterState CharacterState)URegionTrait
HandleCharacterLeavingRegion(AGothicCharacterState CharacterState)URegionTrait
HandleHandleOwnerEndPlay()URegionTrait
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
PriorityUAreaTagRegionTrait
ReloadConfig()UObject
RemoveFromRoot()UObject
SaveConfig()UObject
SetTransactional(bool bTransactional)UObject
ShouldHandleCharacter(const AGothicCharacterState CharacterState) constURegionTrait
StaticClass()UAreaTagRegionTraitstatic
ToString() constUObject
WorldUObject