G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FTakePointDamageSignature Member List

This is the complete list of members for FTakePointDamageSignature, including all inherited members.

AddUFunction(UObject Object, FName FunctionName)FTakePointDamageSignature
Broadcast(AActor DamagedActor, float32 Damage, AController InstigatedBy, FVector HitLocation, UPrimitiveComponent FHitComponent, FName BoneName, FVector ShotFromDirection, const UDamageType DamageType, AActor DamageCauser) constFTakePointDamageSignature
Clear()FTakePointDamageSignature
IsBound() constFTakePointDamageSignature
Unbind(UObject Object, FName FunctionName)FTakePointDamageSignature
UnbindObject(UObject Object)FTakePointDamageSignature