G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FTakeAnyDamageSignature Member List

This is the complete list of members for FTakeAnyDamageSignature, including all inherited members.

AddUFunction(UObject Object, FName FunctionName)FTakeAnyDamageSignature
Broadcast(AActor DamagedActor, float32 Damage, const UDamageType DamageType, AController InstigatedBy, AActor DamageCauser) constFTakeAnyDamageSignature
Clear()FTakeAnyDamageSignature
IsBound() constFTakeAnyDamageSignature
Unbind(UObject Object, FName FunctionName)FTakeAnyDamageSignature
UnbindObject(UObject Object)FTakeAnyDamageSignature